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	<title>Comments on: Apple in the handheld gaming world</title>
	<atom:link href="http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/</link>
	<description>tech.gadgets.video.geekculture.gaming.kittens.</description>
	<pubDate>Fri, 09 Jan 2009 13:46:39 +0000</pubDate>
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		<title>By: Betty</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-108409</link>
		<dc:creator>Betty</dc:creator>
		<pubDate>Thu, 30 Oct 2008 05:47:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-108409</guid>
		<description>First of all let me start by telling you I am a big fan! You are so funny. We watch Tekzilla all the time. Keep up the good work, both &#38; Patrick. Now getting back to business, I don't think that the game apps on the iphone will ever replace the gaming consoles. For a hardcore gamer it is better playing these games on the consoles, rather then the iphone. We have not purchased a game app yet, have been trying out the free ones. My husband just did a review on the "Wurdle" app, feel free to stop by &#38; check out his review if you get a chance. ;) 
http://thejoereview.com/2008/10/28/iphone-app-review-1-wurdle/</description>
		<content:encoded><![CDATA[<p>First of all let me start by telling you I am a big fan! You are so funny. We watch Tekzilla all the time. Keep up the good work, both &amp; Patrick. Now getting back to business, I don&#8217;t think that the game apps on the iphone will ever replace the gaming consoles. For a hardcore gamer it is better playing these games on the consoles, rather then the iphone. We have not purchased a game app yet, have been trying out the free ones. My husband just did a review on the &#8220;Wurdle&#8221; app, feel free to stop by &amp; check out his review if you get a chance. <img src='http://www.veronicabelmont.com/wp/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
<a href="http://thejoereview.com/2008/10/28/iphone-app-review-1-wurdle/" rel="nofollow">http://thejoereview.com/2008/10/28/iphone-app-review-1-wurdle/</a></p>
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		<title>By: Feedback Secrets</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-108130</link>
		<dc:creator>Feedback Secrets</dc:creator>
		<pubDate>Mon, 27 Oct 2008 21:23:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-108130</guid>
		<description>I think that the value-added angle in and of itself is huge.

Of all the people out there that do not already have an iphone the majority of them would probably like to own one.

The thing is there are these barriers that cause resistance such as, price, inconvenience of switching carriers, having to wait for contracts to end.

Each time the value gets added the resistance falls some more and for each of these adds more converts will get added into the fold.</description>
		<content:encoded><![CDATA[<p>I think that the value-added angle in and of itself is huge.</p>
<p>Of all the people out there that do not already have an iphone the majority of them would probably like to own one.</p>
<p>The thing is there are these barriers that cause resistance such as, price, inconvenience of switching carriers, having to wait for contracts to end.</p>
<p>Each time the value gets added the resistance falls some more and for each of these adds more converts will get added into the fold.</p>
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		<title>By: Falco</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-106825</link>
		<dc:creator>Falco</dc:creator>
		<pubDate>Wed, 22 Oct 2008 04:04:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-106825</guid>
		<description>Your questions if the iPhone will ever replace gaming consoles will be irrelevant in a couple of years. Video processing power is less of a limitation and with creative interfaces in the development pipelines (e.g. http://www.emotiv.com/) making their way to portable devices like the iPhone and add to that a next gen myvu video glasses (http://www.myvu.com/) and you are getting to an experience PSP and the likes can't come near. I think the device makers have much to fear.</description>
		<content:encoded><![CDATA[<p>Your questions if the iPhone will ever replace gaming consoles will be irrelevant in a couple of years. Video processing power is less of a limitation and with creative interfaces in the development pipelines (e.g. <a href="http://www.emotiv.com/" rel="nofollow">http://www.emotiv.com/</a>) making their way to portable devices like the iPhone and add to that a next gen myvu video glasses (http://www.myvu.com/) and you are getting to an experience PSP and the likes can&#8217;t come near. I think the device makers have much to fear.</p>
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		<title>By: Jake McKee</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-105664</link>
		<dc:creator>Jake McKee</dc:creator>
		<pubDate>Wed, 15 Oct 2008 21:26:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-105664</guid>
		<description>With all due respect, I think this question is a bit silly: 

"Do you think people will eventually buy the iPod or iPhone with the primary function of being their gaming device?"

First off, which "people"? Hardcore gamers (who want and use a portable gaming platform)? Light users (who just want to kill time with the thing in their pocket at the doctor's office)? Kids (who just want to game cheaply)?

Second, I think this question is a bit like asking if I think that people will ever buy a PS3 primarily as a blu-ray player. There are certainly those who will, but it's a pointless question. 

Now, to me the bigger question is this: What impact on casual gaming will this powerful and constantly attached device have? 

I think we are going to be seeing more and more gaming generally as people who have cell phones and want to kill time start to realize that gaming is fun. The real issue is how game developers are going to use these time capturing moments to translate them into console/PC gaming experiences. To me, that's the part that's failing now, and not just on the iPhone. Sony has failed (surprise!) to generate much interest in their PSP/PS3 connections. Can Apple push that into new territory?</description>
		<content:encoded><![CDATA[<p>With all due respect, I think this question is a bit silly: </p>
<p>&#8220;Do you think people will eventually buy the iPod or iPhone with the primary function of being their gaming device?&#8221;</p>
<p>First off, which &#8220;people&#8221;? Hardcore gamers (who want and use a portable gaming platform)? Light users (who just want to kill time with the thing in their pocket at the doctor&#8217;s office)? Kids (who just want to game cheaply)?</p>
<p>Second, I think this question is a bit like asking if I think that people will ever buy a PS3 primarily as a blu-ray player. There are certainly those who will, but it&#8217;s a pointless question. </p>
<p>Now, to me the bigger question is this: What impact on casual gaming will this powerful and constantly attached device have? </p>
<p>I think we are going to be seeing more and more gaming generally as people who have cell phones and want to kill time start to realize that gaming is fun. The real issue is how game developers are going to use these time capturing moments to translate them into console/PC gaming experiences. To me, that&#8217;s the part that&#8217;s failing now, and not just on the iPhone. Sony has failed (surprise!) to generate much interest in their PSP/PS3 connections. Can Apple push that into new territory?</p>
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		<title>By: Daniel Baker</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-104645</link>
		<dc:creator>Daniel Baker</dc:creator>
		<pubDate>Sun, 12 Oct 2008 13:05:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-104645</guid>
		<description>I've got a few games on my iPhone and it's fun to be able to play a bit of Super Monkey Ball on the bus to work but it doesn't match my PSP. But as the others have said it nice to be able to play games on there if you want and definitely adds value.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve got a few games on my iPhone and it&#8217;s fun to be able to play a bit of Super Monkey Ball on the bus to work but it doesn&#8217;t match my PSP. But as the others have said it nice to be able to play games on there if you want and definitely adds value.</p>
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		<title>By: hanconscious</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-104547</link>
		<dc:creator>hanconscious</dc:creator>
		<pubDate>Sat, 11 Oct 2008 22:16:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-104547</guid>
		<description>i believe there's another category of gamers out there, aside from hardcore and casual - the secret gamer. 

these are folks, who are not even casual gamer enough to be called casual gamers - who wouldn't know what a bejeweled clone was, because they would all be in the "coloured matching" category.

secret gamers are people in business suits, who need to carry a phone for work, but wouldn't be caught dead carrying a portable gaming device around with them. they are husband who enjoy playing games, but can't justify to the missus why they need a proper console. secret gamers are everywhere. and their secret smiles belie the games that they are hiding.

so, the iphone, and phones in general, provide fantastic places for secret gamers and secret games to hide. and as gaming phones go, the iphone takes the cake. it, like facebook, has made games instantly accessible to huge markets. and unlike facebook, the iphone making lots of people money through games.</description>
		<content:encoded><![CDATA[<p>i believe there&#8217;s another category of gamers out there, aside from hardcore and casual - the secret gamer. </p>
<p>these are folks, who are not even casual gamer enough to be called casual gamers - who wouldn&#8217;t know what a bejeweled clone was, because they would all be in the &#8220;coloured matching&#8221; category.</p>
<p>secret gamers are people in business suits, who need to carry a phone for work, but wouldn&#8217;t be caught dead carrying a portable gaming device around with them. they are husband who enjoy playing games, but can&#8217;t justify to the missus why they need a proper console. secret gamers are everywhere. and their secret smiles belie the games that they are hiding.</p>
<p>so, the iphone, and phones in general, provide fantastic places for secret gamers and secret games to hide. and as gaming phones go, the iphone takes the cake. it, like facebook, has made games instantly accessible to huge markets. and unlike facebook, the iphone making lots of people money through games.</p>
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		<title>By: Daynah</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-104422</link>
		<dc:creator>Daynah</dc:creator>
		<pubDate>Sat, 11 Oct 2008 02:51:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-104422</guid>
		<description>Hey V,

I only have an iPod Touch.. and it's becoming my main portal gaming device. I also have the DS Lite, which I loved.. but it's currently gathering dust right now. But hey, if you pick me up a DSi in Japan, I may start using that instead. ;) j/k!</description>
		<content:encoded><![CDATA[<p>Hey V,</p>
<p>I only have an iPod Touch.. and it&#8217;s becoming my main portal gaming device. I also have the DS Lite, which I loved.. but it&#8217;s currently gathering dust right now. But hey, if you pick me up a DSi in Japan, I may start using that instead. <img src='http://www.veronicabelmont.com/wp/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> j/k!</p>
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		<title>By: ufing10</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-104416</link>
		<dc:creator>ufing10</dc:creator>
		<pubDate>Sat, 11 Oct 2008 01:14:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-104416</guid>
		<description>I think it is a possibility that iPod Touch will rise as a gaming device. I doubt that people will start buying iPhone 3G JUST for games, as 2 year contract is not an easy commitment for anyone (especially not for teenagers). However, iPod Touch is relatively affordable; If amazing games are made, people will buy. I was genuinely surprised by the quality of games, like super monkey ball and spore, on the iPhone platform, because it looks so good! The gaming market is full as it is right now. But if they get amazing games from lots of companies, I'm sure people will start buying iPods just for games as well.
Apple seems to be pretty good at entering saturated markets and taking market shares :)</description>
		<content:encoded><![CDATA[<p>I think it is a possibility that iPod Touch will rise as a gaming device. I doubt that people will start buying iPhone 3G JUST for games, as 2 year contract is not an easy commitment for anyone (especially not for teenagers). However, iPod Touch is relatively affordable; If amazing games are made, people will buy. I was genuinely surprised by the quality of games, like super monkey ball and spore, on the iPhone platform, because it looks so good! The gaming market is full as it is right now. But if they get amazing games from lots of companies, I&#8217;m sure people will start buying iPods just for games as well.<br />
Apple seems to be pretty good at entering saturated markets and taking market shares <img src='http://www.veronicabelmont.com/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Selleys</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-103754</link>
		<dc:creator>Selleys</dc:creator>
		<pubDate>Mon, 06 Oct 2008 11:09:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-103754</guid>
		<description>It's no secret that Apple Inc. has been on a hardware tear. In the last year alone, there has been a flurry of developments: The company branched into the mobile phone arena with the iPhone. It reinvented the mp3 player with the introduction of the iPod Touch.
-------------------------------
selleys

</description>
		<content:encoded><![CDATA[<p>It&#8217;s no secret that Apple Inc. has been on a hardware tear. In the last year alone, there has been a flurry of developments: The company branched into the mobile phone arena with the iPhone. It reinvented the mp3 player with the introduction of the iPod Touch.<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
selleys</p>
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		<title>By: Mike the pcrobot</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-102997</link>
		<dc:creator>Mike the pcrobot</dc:creator>
		<pubDate>Wed, 01 Oct 2008 22:41:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-102997</guid>
		<description>My experience has been the same... mobile phones have games that can be fun but it never is as good as a standalone gaming device.  I haven't had hands-on time with the games on the iPhone so I can't say much, but I imagine it's pretty sweet.</description>
		<content:encoded><![CDATA[<p>My experience has been the same&#8230; mobile phones have games that can be fun but it never is as good as a standalone gaming device.  I haven&#8217;t had hands-on time with the games on the iPhone so I can&#8217;t say much, but I imagine it&#8217;s pretty sweet.</p>
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		<title>By: Christian</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-102850</link>
		<dc:creator>Christian</dc:creator>
		<pubDate>Tue, 30 Sep 2008 19:56:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-102850</guid>
		<description>Yes, people are droping devices to have all in one gadget</description>
		<content:encoded><![CDATA[<p>Yes, people are droping devices to have all in one gadget</p>
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		<title>By: Andy</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-102807</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Tue, 30 Sep 2008 07:11:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-102807</guid>
		<description>I think you are polling the wrong people. I don't know if the iPhone can overtake psp/ds, but it certainly is possible. People care less about "quality" than you think. In fact, I think we've seen that convenience trumps quality every time, and nothing is more convenient than the phone that you're always carrying around. Look around us: MP3s have overtaken CDs and higher-fidelity audio, youtube and streaming audio has taken over standard definition tv, let alone HD. If I've learned anything, it's that people only care about "good enough" if it's convenient enough. It's true that the iphone doesn't have a good control scheme, but I can easily imagine a good Final Fantasy or role playing game developed for it, and once that happens...</description>
		<content:encoded><![CDATA[<p>I think you are polling the wrong people. I don&#8217;t know if the iPhone can overtake psp/ds, but it certainly is possible. People care less about &#8220;quality&#8221; than you think. In fact, I think we&#8217;ve seen that convenience trumps quality every time, and nothing is more convenient than the phone that you&#8217;re always carrying around. Look around us: MP3s have overtaken CDs and higher-fidelity audio, youtube and streaming audio has taken over standard definition tv, let alone HD. If I&#8217;ve learned anything, it&#8217;s that people only care about &#8220;good enough&#8221; if it&#8217;s convenient enough. It&#8217;s true that the iphone doesn&#8217;t have a good control scheme, but I can easily imagine a good Final Fantasy or role playing game developed for it, and once that happens&#8230;</p>
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		<title>By: Parrotheader</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-102726</link>
		<dc:creator>Parrotheader</dc:creator>
		<pubDate>Mon, 29 Sep 2008 19:34:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-102726</guid>
		<description>They're definitely a value-added item.  Not to say some games couldn't still be WILDLY popular in a Pokemon/Viva Pinata kind of way.  But they're still basically just glossied-up versions of the simple time-killer games we've always had on phones.

I would think that the iPod (moreso than the iPhone because of the extra barriers to entry involved there) could be pushed more heavily in that direction to a mainstream audience.  But Apple has also kind of pigeon-holed the iPod as a music/video brand at this point in the mind of most consumers and it's tough to change that mindset.   Plus, given their aversion to buttons in general that doesn't seem too likely.  You're actually probably more likely to see future generation Zunes emerge as a handheld gaming device rather than the iPod IMO (MS has no platform in this segment yet, which is still surprising to me.)</description>
		<content:encoded><![CDATA[<p>They&#8217;re definitely a value-added item.  Not to say some games couldn&#8217;t still be WILDLY popular in a Pokemon/Viva Pinata kind of way.  But they&#8217;re still basically just glossied-up versions of the simple time-killer games we&#8217;ve always had on phones.</p>
<p>I would think that the iPod (moreso than the iPhone because of the extra barriers to entry involved there) could be pushed more heavily in that direction to a mainstream audience.  But Apple has also kind of pigeon-holed the iPod as a music/video brand at this point in the mind of most consumers and it&#8217;s tough to change that mindset.   Plus, given their aversion to buttons in general that doesn&#8217;t seem too likely.  You&#8217;re actually probably more likely to see future generation Zunes emerge as a handheld gaming device rather than the iPod IMO (MS has no platform in this segment yet, which is still surprising to me.)</p>
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		<title>By: Markus</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-102698</link>
		<dc:creator>Markus</dc:creator>
		<pubDate>Mon, 29 Sep 2008 13:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-102698</guid>
		<description>"Do you think people will eventually buy the iPod or iPhone with the primary function of being their gaming device?"

No. At least as long as the Iphone and the Touch are "touch screen only" devices, I don't think that would work. 

The Iphone only works for games which don't require the tactil feed back of a real joypad. Certain games work for the IPhone, but other (fast paced) games do not work very well.</description>
		<content:encoded><![CDATA[<p>&#8220;Do you think people will eventually buy the iPod or iPhone with the primary function of being their gaming device?&#8221;</p>
<p>No. At least as long as the Iphone and the Touch are &#8220;touch screen only&#8221; devices, I don&#8217;t think that would work. </p>
<p>The Iphone only works for games which don&#8217;t require the tactil feed back of a real joypad. Certain games work for the IPhone, but other (fast paced) games do not work very well.</p>
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		<title>By: Peter The Dane</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-102676</link>
		<dc:creator>Peter The Dane</dc:creator>
		<pubDate>Mon, 29 Sep 2008 09:03:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-102676</guid>
		<description>I also see it as a value-add, not the primary function of the device - but consider the new iPod Touch:

Sure it's $100 more than the Nintento DS - but you can do so much more:

Email, Maps, Internet, Nike+, Music, Video + 1000's of apps that expand the possibilities.

And, on top of that the games usually cost 50% or less of what a typical DS or PSP game cost.

That's some pretty compelling reasons if you want to do more than just play games.

Also, if you own more than 1 device you can have the same game on multiple devices (linked to your account) but only have to buy 1 copy.

Sure, not all games will translate well - but I'm hoping that developers over time will find new and creative ways of turning the interface into a strength instead of a weakness.  A game like "Toy Bot Diaries" made especially for the iPhone/iTouch is a good example of something that works well. Gamelofts "Brain Challenge" is another example of a game that actually works better and more intuitive on the iPhone than on other platforms.

The games are not the main feature of the iPhone/iTouch, but it's a pretty serious value-add if you ask me :D

So I understand why Apple is pushing it so hard.</description>
		<content:encoded><![CDATA[<p>I also see it as a value-add, not the primary function of the device - but consider the new iPod Touch:</p>
<p>Sure it&#8217;s $100 more than the Nintento DS - but you can do so much more:</p>
<p>Email, Maps, Internet, Nike+, Music, Video + 1000&#8217;s of apps that expand the possibilities.</p>
<p>And, on top of that the games usually cost 50% or less of what a typical DS or PSP game cost.</p>
<p>That&#8217;s some pretty compelling reasons if you want to do more than just play games.</p>
<p>Also, if you own more than 1 device you can have the same game on multiple devices (linked to your account) but only have to buy 1 copy.</p>
<p>Sure, not all games will translate well - but I&#8217;m hoping that developers over time will find new and creative ways of turning the interface into a strength instead of a weakness.  A game like &#8220;Toy Bot Diaries&#8221; made especially for the iPhone/iTouch is a good example of something that works well. Gamelofts &#8220;Brain Challenge&#8221; is another example of a game that actually works better and more intuitive on the iPhone than on other platforms.</p>
<p>The games are not the main feature of the iPhone/iTouch, but it&#8217;s a pretty serious value-add if you ask me <img src='http://www.veronicabelmont.com/wp/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>So I understand why Apple is pushing it so hard.</p>
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		<title>By: y3n0</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-102499</link>
		<dc:creator>y3n0</dc:creator>
		<pubDate>Sun, 28 Sep 2008 07:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-102499</guid>
		<description>Regarding the nitpickings of technologists--I see your point.  The tech/gadget bloggers tend to be over-exposed to their specialties and may be more pigeonholed compared to their audience.  Due to that, their demands may be more suited for them than the mainstream.  My two cents!

Casual games are fine for the device since battery longevity can be an issue depending on the type of game you have on the phone.

Also, Wurdle is bad news!  It's like tetris where it makes me dreams of shapes...umm..but in this case, words.</description>
		<content:encoded><![CDATA[<p>Regarding the nitpickings of technologists&#8211;I see your point.  The tech/gadget bloggers tend to be over-exposed to their specialties and may be more pigeonholed compared to their audience.  Due to that, their demands may be more suited for them than the mainstream.  My two cents!</p>
<p>Casual games are fine for the device since battery longevity can be an issue depending on the type of game you have on the phone.</p>
<p>Also, Wurdle is bad news!  It&#8217;s like tetris where it makes me dreams of shapes&#8230;umm..but in this case, words.</p>
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		<title>By: Pasquale</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-102475</link>
		<dc:creator>Pasquale</dc:creator>
		<pubDate>Sun, 28 Sep 2008 04:49:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-102475</guid>
		<description>Aww, apple tries so hard, but they are never going to be great for gaming.

It's really not something they'd have a chance of breaking into with their arbitary hardware setups.</description>
		<content:encoded><![CDATA[<p>Aww, apple tries so hard, but they are never going to be great for gaming.</p>
<p>It&#8217;s really not something they&#8217;d have a chance of breaking into with their arbitary hardware setups.</p>
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		<title>By: Josephlew1s</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-102401</link>
		<dc:creator>Josephlew1s</dc:creator>
		<pubDate>Sat, 27 Sep 2008 20:21:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-102401</guid>
		<description>I was once a gamer (two decades ago), but I wouldn't consider myself one today. However, I've always up to date with the gaming world. That said, I'm currently considering buying my first game system of this century, a Wii. As someone constantly looking at technology, I know the specs of this crop of "next gen" systems and I know that the Wii is the weakest, however it's the most popular, because the (popular) games are designed around game play instead of the latest video and sound technologies. 

What does this have to do with the iPhone.  Well, people are designing and exploiting features of the iPhone and Touch to create some interesting gaming experiences. 

Two excellent examples are Stars Wars Force Unleashed and Ms.Pac Man (yes I said Ms.Pac Man!). Force unleashed is not a poor port of a platform game, but takes advantage of the touch screen in ways that few would have imagined. Yes, it easy, but it's fun too. Try playing Ms. Pac Man with the Accelerometer controls, it breaths new life in a classic.

So can the iPhone and Touch be a new gaming platform, sure can and it will only get better. And did I mention that it's a phone!</description>
		<content:encoded><![CDATA[<p>I was once a gamer (two decades ago), but I wouldn&#8217;t consider myself one today. However, I&#8217;ve always up to date with the gaming world. That said, I&#8217;m currently considering buying my first game system of this century, a Wii. As someone constantly looking at technology, I know the specs of this crop of &#8220;next gen&#8221; systems and I know that the Wii is the weakest, however it&#8217;s the most popular, because the (popular) games are designed around game play instead of the latest video and sound technologies. </p>
<p>What does this have to do with the iPhone.  Well, people are designing and exploiting features of the iPhone and Touch to create some interesting gaming experiences. </p>
<p>Two excellent examples are Stars Wars Force Unleashed and Ms.Pac Man (yes I said Ms.Pac Man!). Force unleashed is not a poor port of a platform game, but takes advantage of the touch screen in ways that few would have imagined. Yes, it easy, but it&#8217;s fun too. Try playing Ms. Pac Man with the Accelerometer controls, it breaths new life in a classic.</p>
<p>So can the iPhone and Touch be a new gaming platform, sure can and it will only get better. And did I mention that it&#8217;s a phone!</p>
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		<title>By: Giannii</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-102373</link>
		<dc:creator>Giannii</dc:creator>
		<pubDate>Sat, 27 Sep 2008 18:23:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-102373</guid>
		<description>I have bought a couple games for the iPhone and they do not work well. I intended to make a great game for the iPhone but I can see many issues.</description>
		<content:encoded><![CDATA[<p>I have bought a couple games for the iPhone and they do not work well. I intended to make a great game for the iPhone but I can see many issues.</p>
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		<title>By: Veetrag</title>
		<link>http://www.veronicabelmont.com/2008/09/apple-in-the-handheld-gaming-world/comment-page-1/#comment-102372</link>
		<dc:creator>Veetrag</dc:creator>
		<pubDate>Sat, 27 Sep 2008 18:18:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.veronicabelmont.com/?p=688#comment-102372</guid>
		<description>A good post on how Apple should think to extend iPod's capabilities and what markets they should look into. But there are issues, firstly to compete with PSP or Nintendo devices apple will have to increase processing power of iPod. Current processing(+graphics) wont allow them to compete.
Secondly, multitouch is a great thing for iPod, but how well it will do in gameplay is a big question. Right now, none of the games could utilize mutitouch/accelerometer  capabilities fully. Its fun to play for some time but we do not get addicted to it, and that addiction is the reason for any game to be success.</description>
		<content:encoded><![CDATA[<p>A good post on how Apple should think to extend iPod&#8217;s capabilities and what markets they should look into. But there are issues, firstly to compete with PSP or Nintendo devices apple will have to increase processing power of iPod. Current processing(+graphics) wont allow them to compete.<br />
Secondly, multitouch is a great thing for iPod, but how well it will do in gameplay is a big question. Right now, none of the games could utilize mutitouch/accelerometer  capabilities fully. Its fun to play for some time but we do not get addicted to it, and that addiction is the reason for any game to be success.</p>
]]></content:encoded>
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