My friend Rob sent me this video, which I had somehow missed when it came out this summer. I agree with the points that Daniel Floyd and Leigh Alexander make, especially how browser-based and casual titles can lead to regular console gaming (I’ve long called The Sims a “gateway drug game”). What I really liked was how some game companies, like Ubisoft, are creating games that “appeal to a younger generation of girls,” in effect planting the seeds for them to grow up with a love for games.

Working for Qore, I’ve had the opportunity to meet a lot of great women working in the gaming industry, such as Amy Hennig (who couldn’t be more brilliant), Tracy Espeleta, and Kellee Santiago. Coincidentially, I read today on Chris Pirillo’s Twitter feed that Sony Online Entertainment is actually offering a scholarship and internship to a girl looking to work in game design and production:

Applications are now being accepted for the 2010 G.I.R.L. Scholarship to help educate and recruit more women into the field of video game production and design. Sponsored by Sony Online Entertainment LLC (SOE) a global leader in online gaming, and administered by Scholarship America®, a leading non-profit educational support program, applications are available at https://www.scholarshipamerica.org/gamersinreallife and more details, including official rules for entry are also available online at http://www.station.sony.com/girl/.

If you know a girl who may be interested, please pass thing along! It seems like a really great opportunity to encourage more women to become involved in this industry.

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