Back in September I blogged about how an app organizer would have been a nice (and logical) addition to iTunes. Gizmodo posted a concept video today showing how that functionality could be integrated into the existing iTunes design.
I can’t find much more information about the creator of the video (YouTube user svdomer09) but I like the way he thinks! A lot of people would say that it’s already easy to drag and sort apps on the iPhone or iPod touch interface, but being able to do that on the computer seems like it would be a major timesaver for someone with pages of applications.
Last week the guys over at Golden Shellback, who make “splashproof” coatings for gadgets, sent me a 1GB silver iPod shuffle (splashproofed, of course). Since I already have an iPhone to listen to my tunes on I thought it would be fun to give it away here on the site! The “contest” is going to be very simple:
1. Leave a comment telling me what your New Year’s resolution is.
2. Post before Dec. 31st, 2008 at 11:59 PM EST.
3. I’ll randomly select one of the comments via number generator!
Please make sure to use a valid email address in the email field when you’re posting so I can contact you. I’ll give you a couple of days to respond… if you don’t, I’ll pick another random number. Good luck!
Disclaimer: Golden Shellback did not ask me to blog this, nor have I received any kind of compensation for this post. This is simply a contest to say “thank you” to my readers and to spread a little holiday cheer!
I was listening to the gdgt roundtable this morning, and they started talking about the iPhone / iPod Touch as a gaming device. Josh Topolsky insisted that Apple was trying to drink Sony and Nintendo’s milkshakes, while Ryan said that Apple is just going for the “value add” of having games.
This got me thinking about my iPhone and the experiences I’ve had using it as a handheld gaming device, especially compared with the Nintendo DS and the PSP. Granted, gaming on my phone has not been my number one priority, but I’ve download a few decent ones: Spore Origins, Tris (which I believe is now unavailable) and Tap Tap Revenge. But at the end of the day, was it more fun for me to play games on my iPhone than if I’d brought along the DS or PSP? Well, no, not especially. Was it more convenient to not have to carry a second device? Of course. Yet the overall experience quality is still going to be better on a standalone gaming platform. I just wonder if people really care all that much about having the absolute best experience… maybe they just don’t need it.
This brings me to another point on the podcast: do mainstream users really care about the nit-pickings of technologists when it comes to their buying decisions? Yes, there can definitely be a trickle effect of opinion that can sway people (“Oh, I’ve heard this phone is very buggy, I’m going to wait for the next version”). But what about mainstream gamers? Are games on the iPod/iPhone ever going to effect the number of handheld devices being purchased, and the amount they’re used? Is it just a nice added benefit to the phone, or a major selling point?